UX Design

UX research, interaction design, and product prototyping

It's Christmas morning. You're a child who's been counting down for weeks, and you finally run downstairs to find a pile of gifts under the tree. You tear through the wrapping paper — toys, gadgets, everything you asked for. You try to turn one on. Nothing. You try another. Nothing. Santa brought everything except batteries, and every shop in town is closed. That rush of excitement followed by a wall of frustration? That's exactly what your users feel when they land on a beautiful product they can't quite use. They're willing, they're engaged — and then something small stops them from finishing what they came to do.

That's why user experience design matters. Not just making things look good, but reducing frustration and improving your product through usability and ergonomics — so every interaction gets people where they're trying to go.

Zone of inhibition analysis tool designed during internship at Singer Instruments.

Zone of inhibition • Designed a zone of inhibition analysis tool for lab scientists — surveys, questionnaires, and user testing sessions to improve data capture and usability. Intern of the Year 2022.

UX Research · Usability Testing · Prototyping

EXpatDATA responsive integration desk website for expat communities.

EXpatDATA • Designed an integration platform for expats navigating life in a new country — survey research, card sorting, and a fully coded responsive prototype.

UX Research · Responsive Design · HTML/CSS

E-waste UX research project exploring consumer behaviour around electronic waste disposal.

E-Waste • Investigated why consumers struggle to dispose of electronics responsibly — user interviews, affinity diagrams, and benchmarking to surface key friction points.

UX Research · User Interviews · Affinity Diagram

Insight Craft desktop app exploring gamification elements in UX design.

Insight Craft • Explored how gamification mechanics improve engagement in research tools — prototyped a platform with progress tracking, scoring, and reward systems.

UX Design · Gamification · Prototyping

°h Clack streaming platform home screen displayed on a TV.

°h Clack • Designed the UX for an audiovisual streaming platform — information architecture, interaction design, and high-fidelity prototype from concept to delivery.

UX Design · Interaction Design · Prototyping

Movie theater snack ordering mobile app prototype screens.

Movie Theater • Designed a mobile app to order snacks from your seat, eliminating queue time and improving the cinema experience end to end.

UX Design · Mobile App · Usability Testing

UOC app prototype connecting students at an online university.

UOC • Designed a social app to reduce isolation among online university students — card sorting, personas, and prototype tested with real students.

UX Research · Card Sorting · Prototyping